Reach

Stretching you can measure.

Most stretching apps hand you a routine and hope. Reach starts by measuring six things about how you move, builds the programme around what it finds, and measures them again at the end so you can see whether any of it worked.

In TestFlight. Coming to the App Store.

The six tests

Every test has a scale, not a feeling

You do each one once at the start. Nothing is scored out of ten, and nothing asks how tight you feel — each test has named levels, so you land on one of them and that is your starting point.

Toe touch
Knees → palms flat
Hamstrings. Six levels, from hands on the knees to palms flat with the toes raised on a book.
Knee to wall
Under 5 cm → 16 cm+
Ankles. Measured in centimetres from the wall. Healthy adults average 12 to 15 cm.
Half-kneeling lunge
Leaning → upright
Hip flexors. How upright the torso stays once the pelvis is tucked and the back glute is on.
Side split
4 fists → hips down
Adductors. Measured as the gap under the hips, in stacked fists.
90-90 sit
Hands behind → upright
Hip rotation. Both shins flat at right angles, sitting as tall as the back shin allows.
Overhead wall test
Fingertips → forearms
Shoulders and lats. How much of the arm touches the wall with the low back pressed flat.

How it runs

Test, six to eight weeks, retest

  1. Test

    The six tests take about ten minutes. You can flag current pain — sciatic symptoms, an angry heel, a bad low back — and the programme swaps or drops the stretches that would make it worse.

  2. Train

    Ten to fourteen minutes, four or five days a week, aimed at whatever tested worst. As a position gets easy the app moves you up a tier: beginners hold, intermediates hold longer in harder positions, advanced work is contract-relax, isometric reps and end-range strength rather than three times the clock.

  3. Retest

    The same six tests, the same levels, on the same scale. Progress photos are optional and stay on your phone.

Privacy

There is no account

Reach has no sign-up and no server. Your sessions, levels, retests and progress photos are stored on your phone and nowhere else. The only thing that ever leaves the device is an anonymous crash report if the app falls over, and it carries a stack trace, not you.

Read the privacy policy